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b3c44c5351
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Update Assets
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2024-10-21 21:17:00 -04:00 |
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9dd0191ca2
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Update assets
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2024-10-20 20:35:45 -04:00 |
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1e981dd1ff
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fixes for water shoreline
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2024-10-20 17:22:16 -04:00 |
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280b21298b
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Update assets
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2024-10-19 22:10:34 -04:00 |
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1d17d0917e
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Testing new water rendering
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2024-10-19 22:03:27 -04:00 |
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cc3e43da16
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experimenting with water surface mesh
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2024-10-19 01:33:03 -04:00 |
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b61dacf5e2
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resource asset
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2024-10-16 13:26:32 -04:00 |
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3531f9f68f
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optimize path finding
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2024-10-12 12:48:14 -04:00 |
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06ffb2bd3e
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added path finding
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2024-10-05 13:29:42 -04:00 |
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5e7ab32138
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pathfinding wip
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2024-10-04 22:49:49 -04:00 |
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5adfbd5de5
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path finding task setup
spacial set wip
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2024-09-30 22:14:57 -04:00 |
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47c0732f23
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Update units_spacial_set.rs
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2024-09-25 19:51:41 -04:00 |
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5ad54ca844
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misc
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2024-09-17 09:19:27 -04:00 |
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b156a33a54
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units testing
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2024-09-10 20:41:33 -04:00 |
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805fb3feb6
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release build fixes
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2024-09-10 10:00:01 -04:00 |
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0c81742f11
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improved water shader
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2024-09-08 01:42:13 -04:00 |
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d58570f646
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misc
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2024-09-02 23:44:35 -04:00 |
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2d1fb78ab8
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collision fixes
generator changes
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2024-09-02 20:53:11 -04:00 |
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9613e3ae0d
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misc fixes
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2024-09-02 19:53:13 -04:00 |
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f98173d00a
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Update Assets
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2024-09-02 18:13:27 -04:00 |
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343778a883
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map visualization
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2024-09-02 13:06:35 -04:00 |
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1dc6329252
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generator tweaks
data fixes
wip biome map visualization
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2024-09-01 22:49:48 -04:00 |
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77fa421bb2
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units wip
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2024-08-27 23:04:03 -04:00 |
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a8409e5720
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finally realized that bevy uses right handed coords
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2024-08-06 20:49:47 -04:00 |
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911cf8d5c3
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render map image
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2024-08-05 20:52:25 -04:00 |
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f7a3a56a0a
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Added generation of images based on the map
Tweaks to consistency with DIRECTIONS and HEX_CORNERS
Misc debug visualizations
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2024-08-04 21:45:23 -04:00 |
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bde25435ec
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Buildings Processing
Tile/Chunk updates events
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2024-08-03 18:48:47 -04:00 |
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59090fd3fb
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Update assets
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2024-08-03 12:41:32 -04:00 |
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f337b78bee
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Spawn Building
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2024-08-03 12:40:45 -04:00 |
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d007aeab7d
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cleanup states
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2024-07-31 23:04:40 -04:00 |
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3f174d4e2f
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fully implement bevy asset loader
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2024-07-31 22:54:55 -04:00 |
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601ede338f
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Update assets
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2024-07-29 20:54:22 -04:00 |
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ad39a93028
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asset loading
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2024-07-29 20:53:41 -04:00 |
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2e9f327c57
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Update assets
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2024-07-25 00:10:03 -04:00 |
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f6e24f437a
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migration to dynamic asset loading
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2024-07-25 00:09:27 -04:00 |
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deb778d6af
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messing arround with asset loader
Need to figure out dynamic assets
Need to switch to ron files
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2024-07-23 21:04:47 -04:00 |
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370dc552b3
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add bevy asset loader
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2024-07-23 20:26:06 -04:00 |
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f52b44d0dd
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buildings wip
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2024-07-15 21:30:07 -04:00 |
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0294ce6d24
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Mirgrate to bevy 0.14.0
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2024-07-09 01:14:45 -04:00 |
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ba2dcf7129
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Biome blending
Dithering to biome edges
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2024-07-07 10:51:02 -04:00 |
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8e92df8008
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fixed blending
Implementing noise blending
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2024-07-07 00:00:34 -04:00 |
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97f2497940
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New modular biomes system and updated world generator
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2024-07-06 20:41:50 -04:00 |
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e6e969f053
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biome sampling
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2024-07-04 13:11:54 -04:00 |
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fa0ae8509f
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preparation for improved biome generation
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2024-07-02 22:56:11 -04:00 |
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b175a2f1fd
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Improved biomes
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2024-06-30 16:09:56 -04:00 |
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942f199f69
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Update building_database.rs
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2024-06-29 19:36:25 -04:00 |
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668bd13d1e
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buildings db
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2024-06-29 19:34:50 -04:00 |
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7ff3638eff
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buildings
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2024-06-29 19:00:29 -04:00 |
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805f50e40f
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building queue
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2024-06-28 20:28:57 -04:00 |
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daa2f0bcc9
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Update buildings_database.rs
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2024-06-25 09:30:24 -04:00 |
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